Virtual Crime Scene Investigation and Evidence Protection

Author
R. Jeevitha
Keywords
Crime Scene Investigation; Virtual Reality; Virtual Crime Scene Regeneration; Virtual Evidence Storage; Blockchain; Cloud Database.

Abstract
This paper presents the recreation of crime scenes through Virtual Reality for crime investigation and evidence storage. 3D image capturing and processing techniques are used to render fully-immersive Virtual Reality environment for investigators to work with. Cloud database and Blockchain technology for evidence storage are explained. The different levels of views on such virtual crime scenes and evidence storage are also expounded.

References
[1] Pan, X. and Hamilton, A. F. D. C. (2018) Why And How To Use Virtual Reality To Study Human Social Interaction: The Challenges Of Exploring A New Research Landscape, Br J Psychol, 2018 Aug;109(3):395-417. doi: 10.1111/ bjop.12290. Epub 2018 Mar 5.
[2] Wang, P., Wu, P., Wang, J., Chi, H. and Wang, X. (2018) A Critical Review of the Use of Virtual Reality in Construction Engineering Education and Training, Int J Environ Res Public Health, 2018 Jun 8;15(6):1204. doi: 10.3390/ijerph15061204.
[3] Portman, M.E., Natapov, A., Fisher-Gewirtzman, D. (2015) To Go Where No Man Has Gone Before: Virtual Reality In Architecture, Landscape Architecture And Environmental Planning, Computers, Environment and Urban Systems, Volume 54, November 2015, Pages 376-384.
[4] Matsangidou, M., Ang, C. S., Mauger, L., Otkhmezuri, B. and Tabbaa, L. (2018) How Real is Unreal? Virtual Reality and the Impact of Visual Imagery on the Experience of Exercise-Induced Pain, Psychology of Sport and Exercise 41, 218-224.
[5] Kavanagh, S., Luxton-Reilly, A. Wuensche, B. and Plimmer, B. (2017) A Systematic Review of Virtual Reality in Education, Themes in Science and Technology Education Volume 10, Number 2, Dec 27, 2017.
[6] Schuemie, M.J., Straaten, P., Krijn, M. and Mast, C. (2001) Research on Presence in Virtual Reality: A Survey, CyberpsycholBehav, 2001 Apr;4(2):183-201. doi: 10.1089/109493101300117884.
[7] Park, Jin and Park, Jong (2017) Blockchain Security in Cloud Computing: Use Cases, Challenges, and Solutions, Symmetry 2017, 9, 164; doi:10.3390/sym9080164.
[8] Hermon, S., Niccolucci, F. and D’Andrea, A. (2005) Some Evaluations of the Potential Impact of Virtual Reality on the Archaeological Scientific Research, VAR. Vol. 2, No. 4, May 2005.
[9] Bornik, A., Urschler, M., Schmalstieg, D., Bischof, H., Krauskof, A., Schwark, T., Scheurer, E. and Yen, K. (2018) Integrated Computer-Aided Forensic Case Analysis, Presentation, And Documentation Based On Multimodal 3D Data, Forensic Science International, Volume 287, June 2018, Pages 12-24.
[10] Li, M., Lal, C., Conti, M. and Hu, D. (2020) LEChain: A blockchain-based lawful evidence management scheme for digital forensics, Future Generation Computer Systems 115 (2021) 406–420.
[11] Benjelloun, F. and Lahcen, A. (2015) Big Data Security: Challenges, Recommendations and Solutions, Big Data Security, June 2015, pp. 301 – 313, DOI:10.4018/978-1-4666-8387-7.ch014.
[12] Benjelloun, F. and Lahcen, A. (2015) Big Data Security: Challenges, Recommendations and Solutions, Big Data Security, June 2015, pp. 301 – 313, DOI:10.4018/978-1-4666-8387-7.ch014.
[13] Zheng, W., Zheng, Z., Chen, X., Chen, R. and Li, P. (2019) NutBaas: A Blockchain-as-a-Service Platform, W. Zheng et al.: NutBaaS: Blockchain-as-a-Service Platform , IEEE Access, Vol. 7, September 17, 2019, pp. 134422- 134433.
[14] Dib, O., Durand, A. and Brousmiche, K. (2018) Consortium Blockchains: Overview, Applications and Challenges, International Journal on Advances in Telecommunications, Vol.11, no.1&2, 2018, pp. 51-64.
[15] Mach, V., Valouch, J., Adámek, M. and Ševčík, J. (2019) Virtual Reality-Level Of Immersion Within The Crime Investigation, MATEC Web of Conferences, MATEC Web of Conferences Vol 292, 0103, (2019)1https://doi.org/10.1051/matecconf/20192922920 1010CSCC 201931.


Received  :12 March 2021
Accepted :18 September 2021
Published :29 September 2021
DOI: 10.30726/esij/v8.i3.2021.83019

Virtual-Crime-Scene-Investigation-and-Evidence-Protection-.pdf